
First Steps!
Play 25 turns.
ENDLESS Legend 2 achievements number 59 on Steam for app 3407390. The community stats page lists that count; the store page agrees. Ten highlighted icons and their visible conditions sit below. Faction-gated unlocks exist for Kin, Necrophage, Aspects, Last Lords, Sandshapers, and Tahuks, plus a multiplayer unlock. Open Steam for the rest of the 59 names and any hidden descriptions. First Steps! is the 25-turn sanity check; Mic Drop is the optional endgame against seven Endless AIs on a Huge map.

Play 25 turns.

Play 10000 turns.

Win a game with AI difficulty Hero or above.

Win on Endless AI difficulty.

Win against 7 AIs on Endless difficulty on a Huge map.

Use Bait to move a Doomwraith with at least 3 Horrors to another Capital.

Simultaneously possess 4 different Populations at max threshold.

Control all Natural Wonders on Saiadha in a single game.

Eliminate an Army by drowning them in a river.

Have 5 active Luxury boosters at the same time.
First Steps! is 25 turns. It fires on a normal opening. No Stone Unturned is 10,000 turns — a long-campaign or multi-campaign grind, not a first-run goal. Grandmaster is a win on Hero AI or above. Peer of the Old Ones is a win on Endless AI. Mic Drop is a win against seven Endless AIs on a Huge map. Those three are the difficulty ladder; do not start there.
Bait and Switch is a named combat puzzle: Bait a Doomwraith that has at least three Horrors onto another capital. Out of their Depth is drowning an army in a river, which is why monsoon and flying units matter on the combat page. Cultural Exchange asks for four different populations at max threshold — an assimilation and district job. Landmark Achievement asks for every Natural Wonder on Saiadha in one game. Land of Luxuries asks for five luxury boosters at once.
Icons above are the official Steam highlight art for those ten names. The other 49 achievements live on the Steam stats board with their own icons and text.
Faction gates exist for Kin of Sheredyn, Necrophage, Aspects, Last Lords, Sandshapers, and Tahuks. Those six are the named majors. Order of Zelevas and Severed Claws are free rogues and may share a parent gate or sit on their own Steam rows. Custom factions can miss named-side gates even when the map goes well. Play the named major if you want that unlock.
A multiplayer achievement exists in the same 59. Steam categories include Multi-player and Online PvP; PlayStation lists up to eight online players with PS Plus. That unlock is not a single-player checkbox. If you only play the campaign, you will remain one short of a 59/59 without a PvP session.
Use the factions board to pick the gated major, the resources page for luxuries and stockpiles, and the beginner's guide if you still need First Steps! rather than Mic Drop.
The ten highlights are unlock stubs with official icons, not separate articles. Browse them by picture here; read the remaining names on Steam, including any hidden descriptions. First Steps! proves you lasted 25 turns. No Stone Unturned is the 10,000-turn grind. Grandmaster, Peer of the Old Ones, and Mic Drop climb Hero, Endless, and seven Endless AIs on Huge. Bait and Switch, Out of their Depth, Cultural Exchange, Landmark Achievement, and Land of Luxuries are the named system puzzles.
Turn-count achievements (25 and 10,000) are calendar goals. Difficulty achievements are setting goals. Map-control achievements (wonders, luxuries, populations) are empire goals. Combat achievements (drown, bait) are tactical-map goals. Keep those four buckets when you plan a run; mixing Mic Drop into a first Kin campaign is how people bounce off Saiadha.
Steam is the live board. If a patch adds a 60th achievement after 1.0, trust the stats URL. The count on 1.0 is 59. Treat the ten icons as a picture index, then finish the rest of the 59 on the community stats page.
First Steps! fires after 25 turns, so any faction that survives the opening monsoon already has it. Cultural Exchange wants four populations at max threshold: that is an assimilation plan, which means Influence in the bank and villages left alive. Aspects do this naturally. Kin can do it if they bribe instead of raze. Necrophage have to choose not to eat the census. Land of Luxuries wants five boosters; scout Tidefall coasts for luxury nodes and keep the boosters on instead of selling the stockpile the night before.
Landmark Achievement is a map-control run: every Natural Wonder on Saiadha in one game. Play a Huge map, expand through at least one Tidefall, and do not let a rival camp sit on a wonder hex you cannot see yet. Out of their Depth is a monsoon river fight; bring a flying stack or place units by hand. Bait and Switch is a named Doomwraith puzzle — read the combat page, then save before you click Bait.
Grandmaster, Peer of the Old Ones, and Mic Drop are difficulty settings, not systems tutorials. Finish a Kin or Aspects campaign on a lower AI setting, then raise Hero, then Endless, then seven Endless AIs on Huge. No Stone Unturned at 10,000 turns is a long-haul or multi-campaign grind; it does not have to be the same save. Multiplayer still sits on the same 59, so a solo completionist needs one PvP session. Named-major gates still want you on Kin, Necrophage, Aspects, Last Lords, Sandshapers, or Tahuks rather than a custom mix. Keep First Steps! as the sanity check that the campaign actually started, and treat Mic Drop as an optional endgame rather than the tutorial's last slide.
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